Jeff Kazzee

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LLM Arcade

alpha ·

Stack

  • TypeScript
  • React
  • Vite
  • Tailwind

Tags

games · agents · web

11 browser games in one arcade, with high scores, achievements, and badges across the rack. Games arrive as they pass playtest.

No human wrote the code. Agents did, working under a written set of rules and a review loop. My job was running that process, not typing.

The games

Brickstorm, Gem Columns, Hyper Circuit, Kickflip City, Lastwatch, Munch Maze, Run ‘n’ Gunner, Rune Ruin, Sky Defense, Starfall Squadron, and The Undervault.

Why games

Games make a claim about AI agents that you can check yourself. Either the collision detection works and the frame rate holds, or it doesn’t. Writing about agent capability proves nothing. Playing a game they built proves something.

The repository keeps the process next to the code: the rules the agents work under, the patterns they follow, a running devlog, and a decision log.

Status

A pre-launch preview, open to play. Scores and streaks already count. A list of fixes stands between it and finished.